You get to know your champion and its matchups. your skill rotation will most likely vary depending the enemy you are facing, and the only way to learn it is by looking for fights. Well, although it's just my opinion, there are three reasons why I think this: So, following this line of thinking I'll start with… The Royale's Bad PointsĮven though the map has the right size, it fails to encourage early to mid encounters when I found out it to be the most effective way to win the royale. The map is also right about the size for 20 players to get sporadic arena-like encounters which fit the original purpose of this mode -to get players interested in the main focus of the game: the 3v3 or 2v2 matches. For example, in my encounter with the Jamila above, I used a trap in one of the corners, and while running away in my mount, I went in circles until I heard the "Clack", then changed directions and successfully escaped my certain death.Īll in all, I had fun, even though I got really frustrated at never even once winning first place. However, I thought it was a good way to add different options to the losing side of a trade, in order to run away or to leave a parting gift.
![all pictures of battlerite ranks all pictures of battlerite ranks](https://assets.tentonhammer.com/articles/attached_images/000/025/571/small/Battlerite_01.jpg)
It shattered my dreams and crushed my soul. Up until then, I thought a fake chest was something like a disguise… then I realized it was something much more dreadful straight out of the idea of mimics. And if you add the skill… well, you get a picture like this one:Īnd there is certainly more than one way to win a fight, like explosive barrels which can be thrown, potions which transform you into a rabbit, potions which give you the whole bar of ultimate… even fake chests, which are very deadly and will result in a picture like this one: And believe me, you haven't much to do when the difference is too high. Battlerite Royale gives you every bit of information you may need, like the level of items your opponent has, varying from 0 to 50. I'd love to find faults in the game in order to justify it but in the end, I can't, I'm just bad. I'd say my situation took a 180º degrees turn.Įven then, I was only able to get second place at best. In any case, even though I had my few interesting encounters, after losing two matches in the early stages I decided to go back to my roots and play Jade. Besides, one of my favorite combos with Destiny was erased from the game along with her R ability called Mega Sphere, which I kind of understand but I would have liked for them to reach another conclusion that wasn't the total discarding of the ability. It had been a while since I've played any MOBA-like game and my movements were worthy of being called newbie-like. Now, my first match with Destiny was a total failure.
![all pictures of battlerite ranks all pictures of battlerite ranks](https://i.ytimg.com/vi/ACEmLQmI1nY/maxresdefault.jpg)
Which is something that translates directly into the free-for-all map, where you'll find shops scattered throughout the battlefield in which you'll be able to buy skill upgrades or other interesting consumables in exchange of the gold you may pick up from chests and players alike. Like any Royale, you first start in a common map where you can troll around while you wait for the count to reach 0, but it also has an interesting feature straight out of a MOBA like League of Legends: you can buy a set of items and skills.
![all pictures of battlerite ranks all pictures of battlerite ranks](https://d22kb4lu6hci84.cloudfront.net/assets/editorial/2016/09/battlerite-screenshot-6.jpg)
In overall, it was a well-made tutorial which explained all the basic concepts you need to know to jump into the fray right away. In the first one you'll find healing potions, fake chests, disguises… and in the second you'll always get a percentage of health increase, and then seldom other improvements such a percentage of energy gained, damage, and other more specific passive abilities like more damage against targets beneath 20% of health. There are two kinds of items too: consumables and equipment, and you could say they are the active and the passive attributes for your champion. Although I had played Battlerite before, and more or less I could guess how the Royale would work, I chose to run the Tutorial in order to honor my decision and to see if there was anything new I may miss.įor starters I did not expect them to separate the skills in different rarities, applying something like a Battlerite when they reach legendary rank.